Life and Style Media - Flow Nest


A type that can be declared in any class. Instantiates a new embed background graph, and allows for selecting a predefined macro. Flow Nests can be manually trigger in the inspector.

FLOW NEST


Current Version: 1.1.0
Price: FREE
License: MIT
Type: C# Class







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VERSION



CHANGELOG


1.1.0
*IMPORTANT*

Please backup your project before upgrading to this version. Serializers were switched to Ludiqs. We had no issues, but never say never.


ADDED
Return Unit port relations.

CHANGED
Switched our implementation of Odin Serializer to Ludiqs active serialization.

CHANGED
Removed CSharpington, as none of it was used other than the Reflector. Folder structure received a slight change. You may need to remove the old CSharpington folder manually if you have this in your project already. Else you will have a conflict between with the old Reflector and new Reflector files.


1.0.1
*IMPORTANT*

Please backup your project before upgrading to this version. There were many serialization errors, and you will lose input parameters on entry unit if for some reason you actually didn't have a problem. This is now fully fixed.


ADDED
'Flow Nest' sub title to Entry and Return units.

CHANGED
Return Unit icon.

CHANGED
Made root Life and Style Media Folder Moveable


CHANGED
Location of Flow Nest Macro create menu item to Bolt > Extensions > Flow Nest Macro.

CHANGED
dictionary that holds input parameters on the Entry Unit to Dictionary of type string key, object value. This also fixed serialization problems.

FIXED
Errorless bug that prevented ScriptableObjects from being usable with FlowNest. Now the embed is added to the owner ScriptableObject.